Modeled and prepared assets for showcasing 3Ds max props modeling capabilities, learnt a lot of technique and skills.
Took 3 days to complete from modelling to texturing and to rendering.
Modeled in 3Ds max
Uv-cut using Rizom
Textured in Substance Painter
Rendered in Vray
3D view output using Marmoset Tool Bag and Sketch Fab
Marmoset Viewer
Marmoset Viewer
Sketchfab Viewer